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chonglee's avatar

Just something I have been wanting to see for years. The crosshair could use some brightness enhancements where the player can customize how bright that hud can be , even with glowing effect, or emissive effect. The point is, it needs to look brighter and stronger than the rest of the view. Usually in whatever UT games, if you increase the saturation, the crosshair starts to look darker and some colors are naturally more darker compared to other colors, for example, blue is darker compared to yellow with the same saturation and brightness (compare blue and yellow in HSV mode, with only hue difference), so a brightness charge or overcharge is welcome. Not sure if HUD material can support brightness exceeding 1 and then glow (doesn't need to be a lot), but if this is doable, it'll be nice to have the option.

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